Update 9/15/20


Welp, it's begun. This is going to be a lengthy project with a lot of learning experiences. I plan to make my next album a unique experience that you, the players, won't ever forget. You're always welcome to come back to re-experience it, of course, when you're done


In the meantime, here's what I've gotten done today:

  • Learned basic blueprints in UE4
  • Created the player component in-game
  • Finished 2/8 songs in the album, and completed 1/2 of the reverse variants for them
  • Began level designing
  • Finished high-level design document


And here's what I'd like to get done tomorrow:

  • Looping audio after a trigger is hit, and stopping it when that trigger is hit again
  • Making box triggers only start audio on collision with a player (idk why I'm having this problem)
  • Learning terrain sculpting
  • Start development in CSS + HTML for a website


Neat.

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