Update 9/15/20
Reflection » Devlog
Welp, it's begun. This is going to be a lengthy project with a lot of learning experiences. I plan to make my next album a unique experience that you, the players, won't ever forget. You're always welcome to come back to re-experience it, of course, when you're done
In the meantime, here's what I've gotten done today:
- Learned basic blueprints in UE4
- Created the player component in-game
- Finished 2/8 songs in the album, and completed 1/2 of the reverse variants for them
- Began level designing
- Finished high-level design document
And here's what I'd like to get done tomorrow:
- Looping audio after a trigger is hit, and stopping it when that trigger is hit again
- Making box triggers only start audio on collision with a player (idk why I'm having this problem)
- Learning terrain sculpting
- Start development in CSS + HTML for a website
Neat.
Get Reflection
Reflection
A short first-person journey where the music only moves when you move
Status | Released |
Author | almost_somebody |
Tags | Music |
More posts
- The "What?!?!?! I Can't Believe It's Out" UpdateOct 31, 2020
- Update 9/27/20Sep 27, 2020
- Update 9/18/20Sep 18, 2020
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